A project for the
University of Louisiana Lafayette
"I'm going as fast as I can!"
Work in Progress, excuse the mess


The game takes place on a plant called Mertis.   a steamy, turbulent world in which water is constantly at work to reshape the geography.  ands of varying sizes, mostly uninhabited. The planet’s only continent is a modest sized landmass not far from the equator.



The Sheft-ma, whose civilization is roughly comparable to 15th or 16th century Asian and European cultures in terms of their technology and social structure, are a humanoid species of intelligent and docile people who evolved in the rich river valleys and coastal marshes of Mertis’ lone continent. Throughout most of their history, they have been farmers, fishermen, and herdsmen.  In recent ages, they have built fine, orderly city-states along the seashores and rivers, from which they conduct a peaceful and prosperous trade with neighboring towns and villages.  Collectively, these regions comprise what the Sheft-ma call “The Coastlands.”  Their cities are marked by glorious architecture and clever engineering.   Highly creative and inquisitive, they prize learning and craftsmanship. 

Although they are adept at sailing in the coastal marshes and watery forests that spawned their species, the Sheft-ma have an instinctive terror of the open sea. Therefore, they build only small, shallow-draft boats and rafts, used for fishing and for transporting goods between ports along their shoreline.
Other Key Points:

  • The hair of Sheft-ma are leaf like.  As a Sheft-ma ages, the hair changes color from green, yellow/gold, white.

The Keymaster
This character is blind in the game. As with all the other characters the mesh limit was around 2500 polygons with a texture of 512x512 which included the face map.

Early on I decided that to keep the characters "alive" I would  have the eyes and mouth move. fairly simply but enough to keep them from becoming "dead" on screen.





 

Image copyright University of Louisiana


  The Lamplighter

This character lights the lamps at sundown. Rather than using the leaf/water colours on the others characters, I used "twilight" colours on her. primarily reds and yellows.

The characters i worked on worked out close to a 50/50 split between male and  female characters. And for once the design called for "normal" looking characters, rather tan the over used "babe" and " barbarian" types. I welcome change. Not that I mind working on those characters.



Although "alien"  they are basically human, and it was good to work on "average" body types. it's very easy to get stuck in "hero" mode, where every muscle is over sized and every female under garments is strained to the breaking point! ;)


Lamplighter
Image copyright University of Louisiana





 Uncle Ikuru

 
This character lights the lamps at sundown. Rather than using the leaf/water colours on the others characters, I used "twilight" colours on her. primarily reds and yellows.

The characters i worked on worked out close to a 50/50 split between male and  female characters. And for once the design called for "normal" looking characters, rather tan the over used "babe" and " barbarian" types. I welcome change. Not that I mind working on those characters.



Although "alien"  they are basically human, and it was good to work on "average" body types. it's very easy to get stuck in "hero" mode, where every muscle is over sized and every female under garments is strained to the breaking point! ;)

 
Image copyright University of Louisiana
Ikuru



Cantor Assistant

The assistant to the Cantor is a young girl between the human ages of 14-16, and so I tried to give her a more open face and lots of bright green hair.

Her clothing was also meant to appear spring like, with the colours of pink a and yellow signifying her younger age. Contrast this with the Lamplighter who is older, and wears the reds/oranges of Autumn/sunset.

As she is alos the assistant to teh Cantor, her "uniform" also had to  reflect design elements seen in the Cantors clothing.


Being a young character her "hair" is still a Spring-like green. AS they age the "hair"  changes in the same way leaves do. With middle age comes the yellow/oranges and reds of Autumn, after that losing colour and becoming white in old age. 









Images copyright University of Louisiana

Cantor

The Cantor is a middle aged female, her hiar already turning a golden yellow. Her uniform relates to her younger  ward in design but her colours are that of the sea and land.

Images copyright University of Louisiana